AVAILABLE: Q4 2021
Most accurate system functionality for any A340 aircraft
in the flight simulation world
· Detailed FMGS:
3 independent MCDUs providing
real life FMGS programming capability
2 independent autopilots
SID/STAR and airways support in
a fully custom FMGS backbone supporting all A424 leg types (Arc, course or
heading to intercept, Radius to Fix, Holdings, etc.)
Support for all approach types
present in real life A340-600s, including GLS, ILS, LOC backcourse, etc.
Full VNAV guidance with TOC,
TOD, Deceleration point, speed limits, fuel prediction, etc.
Altitude and speed constraints
as the real aircraft deals with them
Support for Go-Arounds and
Nav Aid autotuning
Pilot item database, such as
pilot fixes, pilot navaids etc.
Flight plan saving via the
Pilot routes page
Equitime point computation and
nearest airports page
Fly-by-wire system with
reversion between normal law and alternate law 1, alternate law 2 and direct
law as per real life logics.
Hydraulic model for flight
control actuators computing hydraulic flow through the actuators, the control
surface hinge moment, maximum feasible deflection etc. This gives realistic
surface floating angles if a control surface is lost due to combinations of
hydraulic and computer faults.
Quantitative hydraulic model
considering the maximum hydraulic flows of the different pumps as a function of
engine speed. This is most noticeable when flying on RAT or with wind milling
Quantitative bleed model
considering the bleed mass flow for engine start, wing anti-ice air
conditioning packs etc.
High fidelity fuel system
including inflight CG control by pumping fuel to and from the tail tank, fuel
jettison, manual and automatic transfers between the different tanks
Detailled model of each ADIRU
including alignment, small pressure sensor differences between the units,
switching of sources for PFDs
Fault injection system allowing
to trigger over 140 system faults either at a specific point in flight or
randomly during a flight phase
Cockpit display system
simulating the dependency of the displays on the Display management computers
resulting in real life display limitations
ECAM system with over 30
warning and over 200 caution messages including associated ECAM actions.
Detailled 3d cockpit with
Mouse gesture system for
interaction with push-pull knobs emulating the motion on the knob with the
Detailled cockpit lighting with
reading lights, console light, tray table lights etc.
4 class passenger cabin with
underfloor lavatories and crew rest
Custom particle effects for
engine heat trail, landing gear smoke on touch-down etc.
Situation loading and saving.
It is possible to save the flight at any point in time and resume it another
day. This can also be used, e.g., to save the position just before approach and
practice just the approach many times
Autosaving allows recovering
where you left off, should the Xplane session end unexpectedly
through the cruise phase: Shorten your flight to focus on the more interesting
parts as you like
4 different startup
configuration from Cold and Dark to engines running and ready to go
In-screen popup displays or use
of x-plane windows for popups