Version 2.5 (July 22nd 2021)
Converted textures from PNG format to DDS format. This finalizes full Vulkan/Metal compatibility. Users with lower-end systems may see a performance increase.
Cockpit and Fuselage textures now also allow Resolution change. This will likely increase your framerates if your machine isn't very powerful. This depends on the "Texture Quality" slider in your X-Plane settings.
Fixed a bug where the shadows of the exterior of the plane were not rendered properly in the 3D cockpit view.
Included Better Pushback in the package
File cleanup
Version 2.4 (July 31st 2018)
New Load Planner adds the ability to simulate a random passenger load and baggage/cargo calculation along with CG management. Very useful to have realistic data available to add in the FMS PERF 1 page
Tekton FMS Improvements:
- Added airspeed values to all legs, along with pre-calculation of climb and descent values
- Revised use of PERF 2 so that airspeed and cruise altitude parameters can be entered more easily prior to entering procedures and the planned route
- Revised warning messages to be yellow in color, signifying caution, instead of a critical warning in red
- Fuel calculations fixed for flight plans that do not include route waypoints
- Added current AIRAC information to the STATUS panel
- Enhanced font textures used for highlighting row data when scrolling
- Various bugs fixed including the somewhat infamous airways loading crash
Audio panel revised so that COM, NAV and ADF radios can be turned on and off with an LED in the button to indicate current status
Side menu graphics improved, checklists now in higher resolution and resizable.
Revised side tabs' visibility trigger so that the activity selections are now presented only when the mouse cursor has moved to within 50px of the left side of the monitor
Updated both the aircraft and FMS manuals to conform to the current state of the add-on
Revised and improved the accuracy of the FMOD sound experience, including new announcement clips during certain portions of flight:
Boarding: Triggered by turning ON the fasten seatbelt sign when on the ground.
Gate Departure: Triggered by CLOSING the main cabin door.
Safety Briefing: Triggered by moving BACKWARDS faster than 3 knots during pushback
Accent: Triggered by CLIMBING past 11,000 feet.
Descent: Triggered by DESCENDING past 10,000 feet
Landing: Triggered by LOWERING the landing gear
Arrival: Triggered by CLOSING the reverse-thrust
(Requires the NO SMOKING sign to be ON)
Fixed various minor graphics glitches
Finally, thanks to our friends at Aerosoft, we have newer AIRAC navigation data.
MFD heading and compass rose now display correct values
Revised the (Options) Menu, Pushback Menu and Checklists to be resizable as well as moveable
Pop-Up Menus are now bigger if a 4K screen is detected
Fixed all the reflections on the windshield and side windows of the cockpit - they were barely visible in XP11. Remember you can always disable them with a click of a button! Please check the manual for more information.
Horizon on the HUD is now actually on the Horizon!
Click regions on the PFD/MFD screens now work correctly even if the screens are swapped
Starters are now air driven
Revised systems settings to reduce the number of master cautions and warnings
on startup - also disengaging the FD will not trigger annunciators
Changed the dataref for locking cockpit door to deconflict with FMOD
Integrated the Terrain Radar plugin into the MFD The Terrain Radar plugin has to be downloaded separately
Easter Egg - lock the cockpit from the pedestal and then look into the cockpit from the outside ;)
Terrain Radar Plugin: The E-Jets are now compatible with the awesome Terrain Radar plugin.
Please download the plugin
from this link? and install it into the X-Plane main plugins folder (X-Plane/resources/plugins). Once it is installed the plane will recognize it and you will be able to enable/disable the Terrain Radar or the vertical status display by a menu on the lower right of the MFD.
FMS / Menus:
Added capability of loading version 1100 flight plans within the capabilities of the FMS This does not mean loading procedure/runway data that has been added to the header area, but does allow the FMS to extract the same data from the new format that was loaded from older format fms files
Added capability to save LOADED flight plans in addition to saving only the ROUTE
Runway visual departure and visual approach placement improved, using accurate runway heading data from airports.txt
Revised procedure waypoint types FA/VA/CA (fix to, vector to, course to an altitude) so that positioning of the waypoint is more likely correct and/or does not crash the sim
Added correct units display to PERF2 when user selects KG instead of LBS
Improved SASL initialization to more reliably reinitialize when the aircraft is reloaded/moved, and also added command to silence the annoying MASTER CAUTION alert that has always been present whenever the sim loads
The Menu, Pushback and Checklist flyout tabs are now locked in place and cannot be moved away from the left side of the window in error
PERF 2 now uses HH:MM instead of decimal hours for the predicted time of flight
PERF 3 has correct units displayed for the predicted approach weight
Updated the SASL initialization routines so that the terrain radar is not on by default
FMOD:
E175 / 195
Assigned GPU to a different dataref
Adjusted engine interior volumes, increased by 6dB
Increased "hum" sound when next to the engines in the cabin
Added a hint of more wind on the front engine interior
Added Doppler to engine exterior
Increased engine start volume
Adjusted front wind exterior
Adjusted sound extent for bleed air
Adjusted engine exterior audible distances, higher pitches are audible further
Added a distant blast sound
Lowered volume a bit to prevent distortion on some systems E195
Added a second high power sound to give the engines a slightly lower tone
Lowered volume a bit to prevent distortion on some systems