Version 2.3 XP12 (October 23rd 2024)
- Main objective: Compatibility for XP12.1+
- updated, more detailed elevation model
- fixed bathymetry / coastlines for XP12
- reworked coasts and shores, .bch added
- corrected and updated some harbor .fac
- updated specularity of assets for XP12
- fixed some LOD layers, solved flickers
- fixed few animations, i.a. lighthouses
- EKVG: customized airport alighting aids
- checked FATO area lighting of helipads
- some minor adjustments on the helipads
- minor fixes and adjustments on apt.dat
version XP11 remains 2.2
Version 2.2 (Feb 3rd 2023)
Added XP12 support (i.e. compatibility-patch for XP 12.01r3)
Hot fixes i.a. broken animations (caused CTD) and vegetation
Version 2.1 (May 9th 2019)
Added some previously missing power-line-segments (on land)
Added (over-water) power-line-segments between the islands
Placed dozens of additional church- and lighthouse-objects
Fixed the sea traffic network to avoid floating boats/ships
Version 2.0 (April 5th 2019)
Main objectives of the update: Vegetation, Autogen, Landmarks, Harbors and Marine Traffic:
- Tree plantations and other sparse 3D vegetation all over the islands - with seasonal variations
- Extended Autogen: Residential buildings with parkings spots and gardens - with lots of tiny details
- More urban look for larger towns - by adding commercial and industrial buildings, and apartment blocks
- More generic objects: gas stations, bus stops, football pitches with night lighting, parking places and more
- Some unique Landmarks to explore, and in addition lots of generic renditions of Churches and Lighthouses
- Piers and Harbors populated with custom objects like cranes, containers, moored boats and ships
- Dynamic Marine Traffic: cargo vessels, cruise ferry, various fishing-, sail- and other boats