Reworked/changed/Added
Cockpit/systems:
-Avionics fan and sounds
-Bat relay
-Blower
-Extractor
-Numerous switching/selectors/buttons/rotary/levers
-Cockpit door, lock
-PAX chatter
-Hydraulics
-Packs
-Packs smooth and correct timing
-Packs air will depend on engine thrust
-PTU
-Relays
-Tray table
-Outside blower/extractor
-Outside packs
-Open door logic sound smoother
Landing gear:
-Centerline thumps, depending if nose wheel actually riding on centerlights
-Roll sounds
-Ldg gear turbulence
-Touchdown
-Panel shake
-Brake fans
Surfaces:
-Turbulence depending on flap position
-Smart wind sound
-Engine cowling wind sound
-Spoilers
Engines CFM/IAE
-Volumes reworked to most realistic, measured by prof. hardware in real aircraft.
-Cold section air bite at low thrust
-Bleed air rush
-More clean sounds
-Compressor/Fan
sounds depend on how much air passes through them. Meaning that at high
speeds you will only hear bassy compressor and no fan (real life)