Version 1.2 (March 24th 2020)
New concourse textures
Amount of Concourse textures reduced to save VRAM
New ground textures
New floodlight textures
New barrier models and textures
New ILS model and texture
Fixed more tarlines and ground textures not being aligned
Fixed objects disappearing when viewed behind a fence
Removed winter effects(Ortho and ground overlays)
Version 1.1.5 (November 6th 2019)
New Concrete Textures
Fixed Some Tarline and ground textures not being aligned
Version 1.1.2 (August 29th 2019)
reduces the number of cars
adds the option for if you want grass or not.
version 1.1 (August 6th 2019)
New Ground Vehicles & Ground Assets
New Textures for some objects including Normals
Added fps friendly 3d trees
Added Buildings on final for 10R
Added more/new ground clutter
Fixed Fence.fac and Fence_Cement_Barrier.fac
Fixed polygons that weren't a hard surface
Fixed cosmetic issues
Exported Ortho using DXT1
Reduced ground textures to 2k
Reduced vegetation to 1k
Decreased VRAM usage