Version 3.4 (October 4th 2019)
Support for SAM jetway plugin
Better airport grass/ortho
New PBR concrete textures
Cargo ramp mashaller support
Version 3.3 (March 22nd 2019)
New features:
-Moving ramp agents around ramp
-New HD concrete textures with PBR
-Refined textures on bulidings
-Added new HD vegetation
-Added a few more buildings
Fixes:
-Massively improved FPS
-All textures converted to .dds to save memory
-Some useless objects removed
-Objects optimized for maximum performance
-Dialed back HDR lights for better performance
-Users can expect a good 50-60 fps
Version 3.2 (Jan 3rd 2019)
Fixed:
Reduced terminal light size to more accurate falloff
Fixed ortho imagery
New buildings
Fixed compatibility with modified "lights.txt"
Fixed green fabric wall
Fixed WT3 Routes
Fixed trees
Sizing of baggage carts
Terminal night lighting
Fixed airport boundry floating issue
Removed static feeder plane since WT3 has them now
Added:
Garage LIT textures
New trees
New runway textures
New revamped traffic using Groundtraffic plugin by Marginal
More vehicles (shuttles, busses, trucks)
New lights on hangars and UPS building
New concrete textures
Fixed exclusions
Fixed missing baseball field lights
Added rock monument
Version 3.1 (Dec 19th 2018)
WT3 routes (no more clipping)
Reworked PBR on bulidings and ground textures
Reworked some building textures with Ambient Occlusion
Removed:
Seasonal textures (in support for upcoming XE, looking at adding compatability with Terramaxx)
Downtown Providence and Bridges now included (not optional anymore)
Added:
New terminal with interior
3d modeled softball field located on airport
New accurate 3d light pole models
New 3d blastpad on RWY5
3 new modeled buildings (in the center of the airport)
Patriots plane
New accurate HD Concrete textures and asphault textures
New reworked ground vehicles (deicer, tractor, etc.)
Added in new South Eastern cargo ramp (in support for Amazon "GTI" and ABX Cargo)
New WT3 airlines (Norweigan, Allegiant, Frontier, etc.)
New cones that glow at nightime
Dynamic 3d lighting on many buildings
New and recolored ortho
Version 2.2 (October 18th 2018)
More buildings
Edited orthophotos, switched to 4k
New ground objects (cones, pushback trucks, GPU's, Air conditioning units, etc.)
New 3d animated people
New HD concrete and asphault textures
New WT3 airlines (Norweigan, Allegiant, Frontier, etc.)
New reworked winter textures
New ASR Radar tower
Reworked PBR on ground and terminal
Darkened ortho forests to give more of a "dense" look, increased vibrance of tress
New Jetway textures
Fixed "marching ants" bug on the terminal