Fixed up some missing concrete
Whole new revamped airside textures (A, C, E, F)
New PBR mapping for realistic material rendering
Fixing some lighting errors
-Changed all textures to dds in order to save VRAM
-New United MRO hangar (completed recently IRL)
-Changed color of trees
-Added more color to the main garages
-Optimized night lighting for more FPS
-Filled in more street lights
-Re-Pbr'd all glass to actually act like glass (Airside A, C, E, F)(Tower)(Main terminal)(Some surrounding buildings)(Renaissance)
-Redid some textures
-Changed night lighting textures of Marriot (Removed HOPE)
-Edited Ramp starts of UPS/Amazon
-Changed export target to 11.30+
-Added static aircraft to maintenance hangars
-Removed ramp starts from engine runup and maintenance hangars
-Changed Airborne hangars warning lights to a solid red
-Filled in Airborne South's parking lot with lights and cars
-Cleaned up runway markings so no double markings appear
-Cleaned up grass bleed
-Added some fuel trucks around airport
-Fixed tree locations
-Moved UPS trailers further away to give player more room
-New baggage loaders and airport OPS trucks
-Fixed missing texture on baggage tractor
-Added more taxi sign HDR lights