Pilatus PC-6 Turbo Porter - DGS Series

Pilatus PC-6 Turbo Porter - DGS Series

Part Number:Thranda-PC6
Your Price:$34.95
The PC-6 is an utility aircraft designed by Pilatus Aircraft. Thanks to its superb STOL performance and easy-to-maintain design it is used all-around the globe to deliver goods where regular aircraft cannot fly. This aircraft was designed by Thranda thanks to an unlimited access provided by a PC-6 operator.

The PC-6 is part of Thranda "Dynamic Generation Series".  More about the DGS Series
  • First plane to include FULLY configurable 3D instrument panel
    • Move any instrument to any location on the panel, or even between pilot and copilot's seat.
    •  Supports 3rd party RealityXP GTN750 instrument.
    •  Save your own presets, and even share them with the community!
    •  Instruments can be moved in 3D directly, on a 2D pop-up preview window, or by numerical entry for precise placement.
    • GNS430 and 530 can be swapped out, but a restart of the plane is required, as 430s and 530s are mutually exclusive in terms of compatibility.
  • Dynamic livery editor (like in the Kodiak)
    •  Create "virtual" liveries, based on one common design layout, and assign any color to any available paint segment.
    •  Quickly create preview of livery in real-time, using intuitive controls
    •  Apply selected livery in real-time
    •  Option to include/hide manufacturer logo and "PC-6" sign
    •  Option to change the tail number in real-time, or disable it altogether
    •  Easily and quickly create dozens of paint schemes in-sim!
    •  Also supports 12 traditionally painted liveries, all visible in a convenient pre-selection preview window
  • SkunkCrafts Updater
    • Option to participate in Beta program, via check box in SkunkCrafts Updater
  • Excellent hi-res PBR realistic materials, featuring true-to-life plate deformation and to-the-rivet precision
  • Feature-rich elegant fly-out menu with the following features:
    • Realism settings for engine and tail wheel (simplified vs. realistic modes)
    • Innovative electric tug, with in-panel controls to move forward/backward at the desired speed, and steer proportionally
    • Control over chocks, individual tie-downs, covers, internal lights, external lights, engine compartment enclosure
    • Option to enable/disable wing tanks, with realistically simulated weight, momentum, rotational inertia, and drag characteristics
    • Option to start up running (all systems ready), or cold-and-dark, for realistic startup procedures
    • Control retractable landing lights via scroll wheel (independent left/right, Infinitely variable tilt, to use lights for both taxi and landing purposes.)
    • Ground power unit, with modeled cart
    • Detailed weight and balance manager with visual chart, individual passenger seat weight control, Lbs/KG unit toggle, CG control, external tank control, and the option to save and load configuration
    • Multiple camera snap points, above and beyond what's available by default in X-Plane, so you can perform your walk around checks
    • Adjust your camera's Field of View without having to go to an X-plane menu, allowing for real-time adjustments
    • Audio mixer: individually control audio channels in real-time, so you can adjust volumes while hearing them play
    • Slew control: move your plane around the world, temporarily bypassing flight physics.  Includes ground mode and air mode
    • Dynamic panel control page, with a separate view for the entire panel layout preview, or a per-instrument view, allowing for fine-tuning of instrument position, as well as copy-paste function to quickly replace instruments
    •  The "Misc" page will be updated as progress on the expansion pack continues. Now it's a placeholder page that provides links to support forums, SkunkCrafts Updater, and the Kodiak
  • Flight dynamics and systems:
    • The PC6 has quite a few very unique flight characteristics, including the ability to enter Beta mode in flight, and these are faithfully reproduced. (This allows for very steep descents.)
    • The real PC6 is considered to be a real STOL workhorse, whose flight characteristics and excellent STOL capabilities are calibrated to maximum precision in the sim
    • Details, such as the condition lever latch mechanism and a functional throttle gate add to the realism
    • Sliding passenger doors respond to G-forces, so when returning from a parachute drop, while on a steep descent, the doors will roll shut.
    • Over-torquing the engine will cause shaft damage, when in "realistic" mode. This can result in prop loss, cabin smoke, terrifying turbine shaft friction sounds, etc
    • Smoke in engine can be brought under control by killing the "Firewall Air" via cabin lever
    • Tie-downs and chocks actually keep the plane from moving, even in high winds
  • Advanced FMOD-based sound system:
    • High fidelity, multi-track sounds with smooth transitions
    • Individual volume control over different aspects of the sound experience, adjustable in real-time (while listening to the sounds)
    • Different sounds for front of plane than for back of plane
    • Panning around the plane in exterior view yields awesome 3D audio effects, including "blade slapping" sound when view is perpendicular to prop
    • Prop pitch produces characteristic aerodynamic aural effects, especially during Beta and Reverse mode.
    • Individual buttons and switches in the cockpit each have their own unique sound.
    • Realistic electrical sounds, based on bus load and other factors (Sounds actually give you clues as to what's happening under the hood)
    • Realistic oxygen flow sound effects
    • Combustion roar sound typical for turboprop engines -recorded from real PT6 engine
    • Outside wind intensity is affected by slip and AoA. (The more the surface area of the fuselage is hit by oncoming wind, the louder the sounds)

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