Version 2.0 (March 12th 2020)
the code was converted to SASL-3
added new rain effect (librain by Saso Kiselkov)
added the ability to install unbreakable gear (file changing)
fixed gear failure in some custom sceneries
fully remastered the aircraft dynamics
added stall and near stall conditions
remastered parachuting
added icing
improved engine temperatures
added real behavior of instrument arrows
a few minor bugs fixed
Version 1.3 (August 2nd 2019)
- fixed twitching while flight models per frame sets to 2 (now you can leave 2)
- fixed brake handle stuck bug while FPS is too high
- improved sounds in headset
- fixed excess gear sounds while parking on rough pavements
- fixed mixture handle operating failure
- fixed some textures mapping
- overrided default parking brakes
- a few minor bugs fixed
version 1.2 (July 19th 2019)
- improved interior textures
- improved paintkit
- added co-pilot interaction sounds (use intercom + headset)
- added fuel quantity save
- fixed ATIS frequency bug
- fixed some textures mapping
- fixed ground gripping bug
- fixed right vent animation bug
- a few minor bugs fixed
version 1.1 (Feb 10th 2019)
- improved VR mode (ground service menu can show/hide automatically when using additional VR points of view)
- improved control surface failures by full custom logic
- added real starter behavior depending of the battery charging level
- added new "Experimental_Green" liverie
- added co-pilot driving mode (instead autopilot)
- added a lot of custom sounds
- fixed failure text mistakes (charge/replace)
- fixed rare bug with prop angle
- fixed bug with fuel consumption
- fixed wind behavior while loading the aircraft
- fixed water landing behavior
- a few minor bugs fixed
Version 1.0 (Jan 24th 2019)
-Initial release