Version 1.174 (October 14th 2020)
- Fuel consumption now calculated correctly (Regarding false refuel message)
If you change the livery in XPlane, the message can still come up but can be ignored.
- Weight indicator gets now refreshed all 10 seconds, also takes current fuel into account
- You can now load previous chartered aircrafts -> Main window -> Tab Aircraft
- Loading aircraft from XCPLP: Aircraft should now be in cold and dark state after loading.
Tested with Zibo, Thranda Kodiak, Default 172, REP 172, Bell 407, vFlyteAir Twin Commanche, Aerobask Legancy RG
(It is possible, that it wont work for all aircraft)
V1.173 (13.10.2020)
- Jobs are visible again when in helicopter
- Changes on fuel handling of bought aircraft
- Changes on airport loader -> ICAO should now be correct for some airports with X****0 ICAOs
- Aircraft that got deleted from XPlane\aircraft folder, will now be locked in XCPLP and cant be used or are visible anymore
- Some UI fixes regarding popup windows
- Range combo shows only entry's with job data
- You can now add more seats for aircraft
- Result window shows now correct billed values
- Changes on rating system
- Extern lights for rating system
If you load a aircraft the first time in XCPLP without data about extern lights, a new window will appear if you open the tablet window.
You then have to switch all extern lights on (the batterie do not has to run for it)
* Beacon lights: Has to be turned on as long as the engine runs
* Strobe lights: Has to be on when entering a runway
* Nav lights: Has to be on when flying at night
* Strobe lights: Has to be on when crossing a runway (If separate switch from beacon is available)
* Taxi lights: Has to be on while taxiing (It is not really mandatory in the real world, but it adds to safety -> so mandatory for us!)
* Landing lights: Has to be on on when take off and landing
* Strobe lights: Has to be on after landing before vacating from runway
V1.172 (01.10.2020)
- Fees are now calculated correctly
- Forecast shows correct costs now
- Airline jobs working again
- Little text explanation on Tablet-Emergency-Tab (How to use it)
- Crash-Fix
- Sizes of airports now calculated differently
- Changed the way jobs are generated: You now have 3 different ranges to choose from. All take your min and max flight time into account.
V1.171 (24.09.2020)
- Crash-Fix
- Aircraft market works again
- Minor fixes / UI changes
V1.170 (22.09.2020)
- Added checkbox under recenter button on map view. You can now choose if you want to center to FBO or current aircraft
- DB now opens correctly if the documents path has umlauts in path name
- X-Plane will no longer crash, if DB-Files can not be created
- X-Plane should no longer crash when Exit XCPLP via menu
- Reduced DB-Communication (performance)
- Rating calculation fixed
- Lagging after deploy of skydivers should be fixed
- Payload in edit-field now shown correctly
- Changes on version check routine and notify
- *.ini reader overhauled
- amount of cargo jobs and weight increased
- Detection if at destination should now work correctly
- Increased amount of cargo jobs
- Minor fixes
- .Added function to call for emergency vehicles
- [Minimum runway length] in settings now works as intended (Thank you Sidney for the help)
- [Max multi leg destinations] should now work as intended.
- When closing a leg before reaching your destination: You will now get 50% of the income. The jobs will then be reset in status so you can complete the jobs after that. (Was bugged before)
- Fuel at airports: Should no load properly for each difficulty level and around every FBO with a radius of 2000 km
- Airliners: You can now lock aircraft's. If locked, the aircraft wont be used for Airline-Job creation
- You can now deactivate Aircraft sync on start to reduce loading time when starting X-Plane (If you add another aircraft to X-Plane, you have to sync manually)
- Important Fix: Aircraft will not be loaded correctly after updating from older version to > V1.11