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UKOO - Odessa, Ukraine XP12
UKOO - Odessa, Ukraine XP12
Part Number:
Xenomorph-UKOO-12
Your Price:
$20.00
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Description
Requirement
Version History
Odessa International Airport, Ukraine.
The scenery of the airport of the city of Odessa UKOO is ready for X-Plane 12
UKOO scenery is fully adapted to the XP12 version, including a set of new textures and effects; Many minor fixes have been made. In addition, marking lines have been changed in the location, and asphalt and concrete coverage has been improved. The photo textures has been corrected, in terms of its borders.
As in previous scenes from Xenomorph22
In this version, I did not add 3d trees to save your fps, in the future it is planned to replace them as the simulator itself is optimized.
I would like to get your attention to the fact that the location was made according to photographs of 2020 and it captures the airport of that time. In 2021, demolition of buildings began in the eastern part of the apron to prepare the apron for reconstruction. Well, the current state of the airport is unknown.
Scenery Features
More than 100 custom detailed objects
High definition orthophoto textures
Realistic night textures and lighting
PBR surface texture
More pictures here
X-Plane 12
(not compatible with XP11)
Windows, Mac or Linux
4GB VRAM Minimum - 8GB+ VRAM Recommended
Download Size: 560 MB
Current version: v1.11 (March 25 2024)
Version 1.11
(March 25 2024)
- fixed apron lighting
Version 1.10
(March 3rd 2023)
- added new 3d vegetation
- minor fixes
Version 1.08
(October 12th 2021)
1) At parking lots S1-S8, the marking of the parking numbers themselves has been changed. Previously, it was displayed as polygons, which was later distorted during export and the polygons looked crooked. Now the markup is done in the form of objects.
2) Marshals moved away from parking areas. Previously, they were too close to the aircraft parking and pilots had to "stand up" from their seats to see their signals.
3) The blue lights of the taxiway boundaries going to the closed old runway have been turned off and their distance from each other has been changed. Previously, moving along the main taxiway, they were located too often from each other.
4) Slightly (by 10-30%) added the brightness of lighting from the main masts
5) Now all objects have a texture with a normal map, which allows you to use the capabilities of the simulator to recreate the real physics of light. Objects now have re-reflections of the surrounding world and global illumination. You call these PBR effects.
6) The locator near the main taxiway is now spinning)))
Version 1.06
(July 28th 2021)
- Old runway was closed
- new runway was opened
- some improvements with orthofiles
- added new user_nav.dat file to get ILS work properly
Version 5
(June 27th 2021)
Added new perron in front of new terminal
Added new gateways to terminal
Version 1.0
(November 7th 2020)
Initial Release
Reward Points
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